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|Row 2 info = 3[[File:Warlock_turns.png]] |
|Row 2 info = 3[[File:Warlock_turns.png]] |
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|Row 3 title = Unit Type |
|Row 3 title = Unit Type |
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+ | |Row 3 info = Ranged |
|Row 4 title = Hit Points |
|Row 4 title = Hit Points |
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|Row 4 info = 50 |
|Row 4 info = 50 |
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|Row 9 info = Rain of Arrows |
|Row 9 info = Rain of Arrows |
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|Row 10 title = Base Perks |
|Row 10 title = Base Perks |
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− | |Row 10 info = Advanced Armor, Thick Hide, The Gift of Plague |
+ | |Row 10 info = Advanced Armor, Thick Hide, The Gift of Plague|image = image:grumgrog.jpg |
+ | |imagewidth = 130}} |
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"These goblins are real professionals. The arrows they shoot always fly like the wind, and always strike their targets. Often enough it's even the target that the Champions were aiming at!" - From the collected works of His Majesty's Advisor |
"These goblins are real professionals. The arrows they shoot always fly like the wind, and always strike their targets. Often enough it's even the target that the Champions were aiming at!" - From the collected works of His Majesty's Advisor |
Revision as of 06:45, 17 May 2012
"These goblins are real professionals. The arrows they shoot always fly like the wind, and always strike their targets. Often enough it's even the target that the Champions were aiming at!" - From the collected works of His Majesty's Advisor
Unit Details
Elite Archers. Upgrades from Goblin Sharpshooters.
Prerequisite
The Temple to Grum-Gog must be built ontop of a Holy Ground special resource node before this unit can be created. Can be built by the Monster faction.
Abilities
- Rain of Arrows: Inflicts Ranged damage to all units in range. 26 Missile damage. Range 2. Cooldown 3. Area of effect: target plus the surrounding hexes.
Base Perks
- Advanced Armor: Resistance +50 Melee & +75 Missile
- Thick Hide: Resistance +25 Melee
- The Gift of Plague: Resistance +50 Death Magic & Damage +25% Death Magic
Resistances
Melee | 75 |
Missile | 75 |
Life Magic | 100 |
Death Magic | 50 |
Spirit Magic | 0 |
Elemental Magic | 0 |