"Special spells and a restricted diet allow us to nurture Bats into larger and more aggressive beasts, ready for air raids and the extermination of enemy troops. The key thing to remember is to never feed them after Midnight, and under no circumstances give them water!" - From "Necrarium Tomeus" by Necromaster Barbaross the Deceased.
Unit Details[]
Advanced recon unit
Abilities[]
None
Base Perks[]
- Scout: Sight Range +1
- Vampirism: Vampirism: 40%
Resistances[]
Melee | 0 |
Missile | 0 |
Life Magic | 100 |
Death Magic | 0 |
Spirit Magic | 0 |
Elemental Magic | 0 |
Strategy[]
An excellent scout and even useful as a combat unit thanks to its almost doubled hit points and damage compared to Green Bats plus the vampiric life stealing ability.