"With the help of his animal familiars, a single Beastmaster can challenge an entire army! These servants of Fervus can tame the wildest of beasts, Your Majesty. Even I am afraid to look them in the eye!"
From His Majesty's Advisor's address speech.
Unit Details[]
Elite archers.
Abilities[]
Summon Old Wolves
- Summons: Old Wolves
- Cooldown: 3
- "Summons a unit of Old Wolves to the selected hex."
Base Perks[]
- Scout: +1 sight radius.
- Forester: Defense bonus in forests; Bonus when attacking targets in a forest; Passability: Dense.
- Regeneration: Regeneration +8
- The Gift of Chaos: Resistance: +50 Elemental Magic, +50 Spirit Magic
Prerequisites[]
In order to build Beastmasters one must first build a Temple to Fervus in a Human city.
Rangers can be upgraded to Beastmasters for 700 Gold.
Resistances[]
Melee | 0 |
Missile | 0 |
Life Magic | 100 |
Death Magic | 0 |
Spirit Magic | 50 |
Elemental Magic | 50 |
Strategy[]
Similar but generally inferior to the other Fervus unit, Druids, with 10 less HP, 5 less base damage, and a weaker summon (Old Wolves vs Great Bears), though Beastmasters do have better sight range and movement. A solid unit regardless.