Artifacts are powerful pieces of equipment that can be equipped for Lord units, granting them special perks. Each Lord has 3 equipment slots. The types of slots vary by lord; some may have 3 Armor slots, while others may have a Magic Item, a Magic Weapon, and a Melee Weapon.
There are five possible artifact slots currently in the game: Melee Weapon, Ranged Weapon, Magic Weapon, Armor and Magic Items. They can be found from monster camps, bought at merchants or found lying in the world. Higher level monster camps have a better chance of dropping powerful artifacts. Note that Sword of Black Swan is the only artifact which cannot be crafted.
Artifacts are automatically equipped on a Lord if they pick it up and they have a free slot of the corresponding type. Otherwise the Artifact will be placed in an unused row of them beneath the Lords in their menu. Artifacts can be unequipped. Unused artifacts can be equipped or re-equipped for a mana cost. Artifacts can also be disenchanted for a one-time Mana yield; this will destroy the artifact.
See also: Artifact Crafting
Under construction. Names and costs of new artifacts in Warlock 2 are added, but properties and crafting requirements are WIP.
Name
Slot
Properties
Cost
Level
Baton of Marshal Frost
Melee Weapon
Applies the curse: Frostbite (Movement: -2, Resistance: -20 Melee and -20 Elemental, dispellable, turns: 2)
160
1
Flaming Sword
Melee Weapon
Damage: +15% Elemental Magic
50
1
Gilette Axe
Melee Weapon
Razor Blade
Strike of fire
90
2
Kortana Blade
Melee Weapon
Damage: +10% Melee, +25% Life Magic
100
2
Sir Robin's Maul
Melee Weapon
Razor Blade
Fearless
150
3
Sword of the Black Swan
Melee Weapon
Damage: +25% Spirit Magic
260
3
Sword of Poison
Melee Weapon
Strike of Death
40
1
Sword of a True Hero
Melee Weapon
Power: +20%
Bonus vs weakened units
190
3
Sword of Truth
Melee Weapon
Damage: +10% Melee
30
1
Warhammer of Order
Melee Weapon
Will of Dauros
160
2
Bow of Shadows
Ranged Weapon
Great sign of Krypta
Power Stone
260
2
bow of plague
Bow of Plague
Ranged Weapon
Damage: +25% Death Magic
70
2
Bow of the Dragon Slayer
Ranged Weapon
Dragonslayer
Resistance to Elements
Death Protection
340
3
Chilling Death
Ranged Weapon
Damage: +15% Death Magic. Applies the curse: Frostbite (Movement: -2, Resistance: -20 Melee and -20 Elemental, dispellable, turns: 2)
190
3
Crossbow of 500 Seas
Ranged Weapon
Will of Grum-Gog
Power Stone
210
2
Hand of Ashes
Ranged Weapon
Adds an action: Far shot (Inflicts Ranged damage to one unit, Range: 3, Cooldown: 4)
40
1
Obin Oxley's Bow
Ranged Weapon
Defense bonus in forests; Bonus when attacking targets in a forest; Passability: Dense
70
2
Blinker
Magic Weapon
Adds an action: Self Teleportation. Range: 2. Cooldown: 5.
160
2
Gnarled Staff
Magic Weapon
Damage: +15% Elemental Magic
50
1
Shadow Staff
Magic Weapon
Fear
Impenetrable Melee Protection
Impenetrable Range Protection
510
4
Stack of Demons
Magic Weapon
Demon Summoning
160
2
Staff of Bones
Magic Weapon
Damage: +15% Death Magic
40
1
Staff of Life
Magic Weapon
Adds an action: Heal (Restores health to a friendly unit, except undead and buildings, Range: 3, Cooldown: 4)
60
2
Staff of Macros
Magic Weapon
Adds an action: Fireball (Inflicts Elemental magic damage to one unit, Range: 3, Cooldown: 4)
70
2
Wand of Helia
Magic Weapon
Adds an action: Firestorm (Inflicts Elemental magic damage to target plus all surrounding hexes, Range: 2, Cooldown: 4)
210
4
Armor of Power
Armor
Movement Points: +1, Unit power: +20%, Immune to Banes, Resistance: +20 Melee, +20 Missile
530
4
Armor of the Thirteenth
Armor
Basic Protection
Range Protection
70
1
Deathbane
Armor
Death Protection
65
1
Dragonscale Hauberk
Armor
Resistance: +60 Melee, +20 Missile
130
2
Firerat Robe
Armor
Resistance: +25 Elemental Magic
65
1
Full Plate of Munch Kin
Armor
Resistance: +40 Melee, +30 Missile, +25 Elemental Magic
195
3
Nevril Shoulder-strap
Armor
Impenetrable Melee Protection
175
3
Robe of Magister
Armor
Spirit Protection
225
3
Rorik's Chain Mail
Armor
Resistance: +40 Melee
105
2
Shield of Ben-Jan
Armor
Resistance: +20 Melee, +20 Missile
50
1
Shield of Rage
Armor
Unit power: +20%, Resistance: +60 Melee, +20 Missile
130
3
Amulet of Inner Peace
Magic Item
Sign of Krypta
Spirit Protection
310
3
Amulet of The Three
Magic Item
Resistance to Elements
Death Protection
Spirit Protection
330
2
Amulet of the Two
Magic Item
Resistance: +50 Life Magic, +40 Death Magic
170
2
Clever Hat
Magic Item
abr_expirience
Strike of Fire
190
1
Cold Stone
Magic Item
Resistance: +25 Elemental Magic
90
1
Combat Broom
Magic Item
Flying, Unit power: +10%
400
3
Gauntlet of Death
Magic Item
Resistance: +25 Elemental Magic , Unit power: +10%
140
4
Gauntlets of Divine Power
Magic Item
Sign of Krolm
130
3
Mask of Howledqueen
Magic Item
Invisibility, Sight Range: +1
400
3
Ring of High Magic
Magic Item
Power Stone
Sign of Krolm
180
4
Ring of Ra
Magic Item
Truesight
Power Stone
160
2
Stone of the Force
Magic Item
Unit power: +10%
100
1
Strength of Mind
Magic Item
Impenetrable Melee Protection
Sign of Lunord
250
3
Teardrop of Agrela
Magic Item
Resistance: +40 Death Magic, Regeneration: +3
210
2